Changelog 10/01/2011
RTE Capture: | 1.59 |
ArmA II | |
ION_RTE: | 533 |
ION_RTE_Dta: | 532 |
Armed Assault | |
ION_RTE: | 523 |
ION_RTE_Dta: | 523 |
RTE Capture:
Updater for ION_RTE.pbo and ION_RTE_Dta.pbo works again.
When merging into SQM, only one setPos will get added to the units init line.
Added support for my folder\\ArmA 2 as mod folder.
Please use it as new default folder for the @RTE folder to prevent problems with UAC.
Changelog 09/10/2010
RTE Capture: | 1.56 |
ArmA II | |
ION_RTE: | 533 |
ION_RTE_Dta: | 532 |
Armed Assault | |
ION_RTE: | 523 |
ION_RTE_Dta: | 523 |
RTE Capture:
Fixed bug with exporting.
Export should work again.
ArmA II:
Fixed minor error message when opening the marker dialogue.
Changelog 18/09/2010
RTE Capture: | 1.55 |
ArmA II | |
ION_RTE: | 532 |
ION_RTE_Dta: | 532 |
Armed Assault | |
ION_RTE: | 523 |
ION_RTE_Dta: | 523 |
RTE Capture:
Partially cleaned up the source code.
Added support for JayArmA2Lib
ArmA II:
Added support for JayArmA2Lib
New to ArmA 2 (1.05): Addons in 'My Documents'
With 1.05 BIS added a new feature to ArmA 2: The possibility to load addons out of the 'My Documents'\ArmA 2 folder.
What's the advantage?
The advantage of that folder is very simple: Every program can now install/update addons, even without administrator rights. So updater like Six Updater won't need admin rights if they use that folder.
Changelog 08/11/2009
RTE Capture: | 1.54 |
ArmA II | |
ION_RTE: | 528 |
ION_RTE_Dta: | 528 |
Armed Assault | |
ION_RTE: | 523 |
ION_RTE_Dta: | 523 |
ArmA II:
Created units, while RTE is not open, are not invincible any more.
Using \""Enter\"" could cause to close the RTE. This is fixed.
The 2D map is usable again. The mouseToWorld calculation was wrong.
Armed Assault:
Created units, while RTE is not open, are not invincible any more.
![](rsc/img/blank.gif)