if ((Player getVariable "SpareTime") > 0) then {...
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Changelog 08/11/2009

Permalink 11/08/09 02:48, by jonas, Categories: RTE Changelog
RTE Capture:1.54
ArmA II
ION_RTE:528
ION_RTE_Dta:528
Armed Assault
ION_RTE:523
ION_RTE_Dta:523

ArmA II:
Created units, while RTE is not open, are not invincible any more.


Using \""Enter\"" could cause to close the RTE. This is fixed.


The 2D map is usable again. The mouseToWorld calculation was wrong.


Armed Assault:
Created units, while RTE is not open, are not invincible any more.

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