if ((Player getVariable "SpareTime") > 0) then {...
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RTEV is now public!

Permalink 06/28/09 03:34, by jonas, Categories: RTE

Basing on RTE V3, inspired by Low Flys 3D-Editor.

...

Sample images using RTE:


New features in RTEV:

Videos about the RTE:

Real Time Editor Promovideo
Tutorial: Quickstart
Tutorial: Behaviour
Tutorial: Export
Time Control
Fun with the RTE

Used scripts:

Manual: (for revision 4.3)

http://rte.jonasscholz.de/manual

Download

Required addons:

Extended Eventhandler >= 1.9

Optional addons:

ArmALib

Thanks to:

All creators of RTE V3, FABfm, HulkingUnicorn, kju, loki, Matt Rochelle, Old Bear, savedbygrace, Sickboy, Spooner, trooper_ryan, wipman

Changelog:

Version 5:

  • Added synchronisation of waypoints and trigger
  • Added 3D objects for waypoints, trigger and marker
  • Used keys can get modified within the RTE*
  • Project administration to save current projects*
  • Added Bank & Pitch-Dialog
  • Added gear dialogue to edit cargo of objects and gear of units

* requires ArmALib or RTE Capture

Revision 3:

  • Added map
  • Added trigger
  • Added waypoints
  • Added marker
  • Added ability to merge exported objects with mission.sqm
  • Added first person camera

Revision 2:

  • Readded ability to place units.
  • Added ability to place groups
  • Objects can get selected by single click
  • Reworked GUI
  • Reworked export
  • Added debug console

Revision 1:

  • Added ability to rotate objects
  • Added ability to change height of objects
  • It's possibly to export and save objects
  • Removed ability to place units because of incompatibility in export

Download

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